Steam, the popular digital distribution platform, is revamping its approach to season passes by introducing new rules and guidelines for developers. The move aims to protect customers from unclear promises and ensure a more transparent experience.
According to the new guidelines, developers must provide a clear list of items and descriptions for season passes, and refunds will be issued if a DLC is cancelled. Additionally, Steam will allow developers to reschedule DLC drops up to three months later if needed. The platform is also redefining what a season pass is, effectively treating it as a DLC pre-purchase.
The new rules may pose a challenge for indie developers who lack the resources to build a guaranteed DLC list. However, Steam's emphasis on transparency and customer protection is a step in the right direction, ensuring that gamers know what they're getting when they purchase a season pass.