Apple Offers Up to $1M Bounty for Private AI Cloud Flaws
Apple launches bug bounty program for Private Cloud Compute, offering up to $1 million for vulnerabilities that compromise user data and AI model privacy.
Taylor Brooks
Extremely OK Games, the development team behind the critically acclaimed platformer Celeste, has announced the cancellation of their next game, Earthblade. The news was shared by Maddy Thorson, one of the game's developers, in a post detailing the reasons behind the cancellation.
Earthblade was first announced in late 2022, with a trailer showcasing its fantasy-inspired world and dynamically-loading map. However, the team has been facing internal conflicts, including a disagreement over the intellectual property rights of Celeste. The dispute, which involved Thorson, Noel Berry, and Pedro Medeiros, ultimately led to Medeiros' departure from the project and the cancellation of the game.
According to Thorson, the huge success of Celeste put immense pressure on the team to deliver a bigger and better game with Earthblade. This pressure, combined with the team conflict, made working on the game exhausting and led to the decision to cancel it. Thorson emphasized that Medeiros' departure was not the sole reason for the cancellation, but rather a catalyst for the team to re-evaluate their approach.
The cancellation of Earthblade marks a significant shift in direction for Extremely OK Games. Thorson and Berry have announced plans to refocus on smaller-scale projects, prototyping again to recapture the spirit of their earlier games, such as Celeste and TowerFall. This move suggests that the team is looking to return to their indie roots and avoid the pressures that come with developing a highly anticipated sequel.
The cancellation of Earthblade is a significant blow to fans of Celeste, who were eagerly anticipating the next game from the talented development team. However, it's clear that the team is prioritizing their creative vision and well-being over the pressure to deliver a blockbuster game. As the gaming industry continues to evolve, it's refreshing to see developers taking a step back to re-evaluate their approach and prioritize their passion for game development.
The news also raises questions about the future of game development and the pressure that comes with success. As more indie games achieve mainstream success, developers are faced with the challenge of meeting expectations while maintaining their creative vision. The cancellation of Earthblade serves as a reminder that even the most talented developers can struggle with the weight of expectation, and that sometimes, it's necessary to take a step back and re-evaluate priorities.
In conclusion, the cancellation of Earthblade is a significant development in the gaming industry, highlighting the challenges that come with success and the importance of prioritizing creative vision. As the gaming community continues to evolve, it will be interesting to see how developers respond to the pressures of success and how this affects the games we play.
Apple launches bug bounty program for Private Cloud Compute, offering up to $1 million for vulnerabilities that compromise user data and AI model privacy.
Enterprises prioritize speed over cost, driving adoption of cloud, open source, and AI technologies to stay competitive in fast-paced markets.
AI Desk launches AI-powered live chat widget to revolutionize customer service for websites, featuring real-time chat, multilingual support, and seamless integrations.
Copyright © 2024 Starfolk. All rights reserved.